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NPC Generator

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Advanced [show]


Pirithin Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears bulky white painted plate armor. He has a long black beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the south his family was never financially stable. His divine abilities were realized during a raid on his village. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Philantrophist, Gifted. Bonds: Immigrant, Family, Poor. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Pirithin Quickstep, Male Halfling Cleric 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 9 (-1)13 (+1)
Skills Athletics +4, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Oren Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His golden hair has been sun bleached extensively. His eyes are blue and catlike.

Personality: Calm and collected, he is a well trained Carpenter. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered poetry. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Athletic, Artistic. Bonds: Job, Family, Rich. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Oren Jamjar, Male Halfling Adept 15
Small (3'1") Halfling, Neutral Good (CR 15)
Armor Class 14
Hit Points 54 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills History +7, Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Orc, Sylvan
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 6000 gp. Chrysoprase (30 gp). Deep blue spinel (1400 gp). Freshwater pearl (12 gp). Fiery yellow corundum (900 gp). Rich purple corundum (900 gp). Black pearl (1400 gp). Chalcedony (30 gp). Zircon (30 gp). Pink pearl (50 gp).


Social Check DCs


Three Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and muscular, this northern man is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. He wears a broad hat to hide his balding. He has copper eyes and a brown hat with a grey feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Depressed, Fearful, Racist. Bonds: Nature. Occupation: Glassblower

Voice: Sighs a lot, exhausted

Attributes [hide]

Three Of Ivory, Male Tabaxi Barbarian 6
Medium (6'8") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 16 (+3)7 (-2)
Skills History +5, Stealth +6
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quelenna Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'4". She wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt, and her gloved hand is found clutching a trident. Her white hair, when down, is lengthy. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not trust anyone and sleeps with one eye open.

History: The child of western immigrants she idolized her mother. Quelenna was born on a far western forest where she grew up under the tutelage of her mother, an expert Barrister. Since then, she has sought to make the best of life.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Optimist. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Barrister

Voice: Relaxed voice

Attributes [hide]

Quelenna Gentry, Female Half-Elf Barbarian 4
Medium (5'4") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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