Therlin Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'2" northern woman, she tends to wear a large brown jacket. She wears her hair in dreadlocks. Her eyes are amber and catlike.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with her god.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is wracked by social anxiety.
Ideals: Joker. Flaws: Fearful. Bonds: Religious, In love. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 2000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (900 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).
Orsik Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long silver beard, and similarly colored long hair. His eyes are gray.
Personality: Overbrimming with self-confidence, Orsik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich western family. He was an apprentice working in his father's forge. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's attracted to the PC; and to be a carpenter again
Ideals: Impeccable, Persistence. Bonds: Rich, Job, Has a crush. Occupation: Performer
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 25 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 20 (+5) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 7000 cp.
Dagger Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He dresses in brown turtlenecks beneath a yellow coat with red slacks. His red fur is thinning but still full. His hazel eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Dagger studied abroad. A gifted student he started as a Animal Trainer, but he got bored and became a Slave Trader. He has drifted from career to career and currently works as a Slave Trader.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 21 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 13 (+1) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Celestial, Giant, Undercommon, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traulam Iathrana, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears blue cloth garments or leather armor. Her hair is silver and very short. She is baby faced.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She enjoys reading and quiet.
History: She was born in a small desert village. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and sabotage a competitor
Ideals: Justice, Logical. Bonds: Nature, Job, Criminal record. Occupation: Carpenter
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 9
Hit Points 71 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +5
Possessions: 1000 gp. Azurite (7 gp). Aquamarine (1600 gp). Obsidian (7 gp). Freshwater pearl (7 gp). Red garnet (130 gp). Obsidian (7 gp). Carnelian (20 gp). Brown-green garnet (130 gp). Rock crystal (20 gp). Citrine (20 gp). Moss agate (7 gp). 1 Medium magic item.
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