Quespa Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black armored body suit, with a simple blue line shooting up and back down. She has done her best to style her rusty crest to look like a famous performer. Her fierce red eyes like to dwell on things.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Quespa is combative with any and all who dare try her patience in the slightest.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Hunter father left her crippled. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Joker, Justice. Flaws: Disease. Bonds: Rich. Occupation: Jeweler
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 78 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +6
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dean Mitchell, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a grey costume with the symbols of luck on his torso. His whole body is exceptionally muscular. His brown hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a ruthless business man, a trait he acquired from his father.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He inherited the family business which he has now maintained for 5 years.
Motivation: To end his boredom.
Ideals: Justice, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Baker
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Azurite (12 gp).
Artin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she usually wears her brown robe and has her greataxe always slung over her shoulder. Her hair is auburn and curly. She is baby faced.
Personality: She is a hateful person. She taunts others and blames them for her problems. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Bookbinder, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She inherited the family business which she has now maintained for 3 years.
Motivation: A deep hatred of drow; and find a way to reverse the transformation of her brother
Flaws: Antagonistic. Bonds: Family, Poor, Job, Enemies. Occupation: Cartwright
Voice: Soothing and warm
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 20 (+5) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Makaria Rise, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'0" northern woman, she wears black trousers with brown and blue striped suspenders. She wears various colorful collared shirts. Her hair is blue and curly. Her red eyes lackadaisically let the world flow into them.
Personality: Makaria wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She has all her life been fascinated with dancing.
History: Gifted from a young age, Makaria studied abroad. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She has built up a small fortune and can afford her own way.
Motivation: To be a Beggar again; and wants to open a new tavern
Ideals: Disciplined, Artistic, Gifted. Bonds: Rich, Job. Occupation: Unemployed
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. 1 Half-Plate.
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