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NPC Generator

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Advanced [show]


Anselm Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is portly but not overly obese. He has a small bristly mustache and wavy chestnut hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised by priests from a young age. Anselm was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Philantrophist, Joker. Flaws: Addict. Bonds: Religious, Mentor. Occupation: Marshal

Voice: Posh accent

Attributes [hide]

Anselm Oakley, Male Human Rogue 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)8 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Falkrunn Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt, and sports empty pouches on her belt. She has wavy silver hair. Her amber eyes are slightly larger than normal.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She pushes her goals aggressively. She is also a coward if confronted.

History: She got into the Servant business at a young age. Falkrunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Servant for the past few years.

Motivation: A deep hatred of dire rats; and revenge

Flaws: Shy, Fearful. Bonds: Job, Adventurer, Enemies. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Falkrunn Goldfinder, Female Dwarf Wizard 4
Medium (4'2") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)18 (+4) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14432000000

Possessions: 400 gp. Rose (60 gp). Eye agate (15 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Nutae Mystralath, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man is typically in his Fortune-teller uniform. He has shaved his head bald. This brown eyed easterner is not easily forgotten.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Insomniac. Bonds: Job, Criminal record, Family. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Nutae Mystralath, Male Elf Bard 2
Medium (5'4") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points -1 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 2 (-4)13 (+1) 15 (+2)16 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 110 pp. 3 Antitoxin.


Social Check DCs


Left-Handed Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears rags and sports a simple walking cane. She wears her gray fur down. She is baby faced.

Personality: She is irascible and easily irritated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: She wants to meet her childhood hero; and wants her loneliness to end

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Has a crush, Job, Adventurer. Occupation: Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Left-Handed Of Ivory, Female Tabaxi Druid 3
Medium (4'8") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 14 (+2)17 (+3)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 900 sp. Freshwater pearl (4 gp). Obsidian (4 gp). Lapis lazuli (4 gp).


Social Check DCs

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