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NPC Generator

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Advanced [show]


Eloise Hayley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her long blonde hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is mildly Human supremacist, though she does not identify as such. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born on a small isolated farm. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and wants to raise her children well

Ideals: Joker. Flaws: Racist. Bonds: Nature, Adventurer, Family. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Eloise Hayley, Female Human Adept 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)6 (-2) 16 (+3)12 (+1)
Skills Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 100 gp.


Social Check DCs


Jelenneth Siannodel, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears tan cloth garments or leather armor. She wears her red hair up in a very large beehive style do. Her eyes are a pleasant brown.

Personality: She dislikes all the random violence that takes place in the west. She has a habit of throwing herself into exceedingly dangerous situations.

History: Jelenneth hails from a village terrorized by drow. Because her father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her mother from journeying west to reunite her family. She left for the west, certain she would find work there.

Motivation: To pay off her debts; and someone believes her a fraud

Ideals: Pacifist. Flaws: Impulsive. Bonds: Enemies, Immigrant, Debt. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Jelenneth Siannodel, Female Elf Druid 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 5 (-3)12 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Lilith Horror, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman wears a black armored body suit, with a simple white line shooting up and back down. Her clothes are grease stained in places. Her long black hair is drawn into a two foot long braid. Her eyes are likewise white.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lilith is combative with any and all who dare try her patience in the slightest.

History: Born to a Knight, her mother struggled to pay the bills. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Regain custody of her daughter; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Justice. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Lilith Horror, Female Tiefling Aristocrat 8
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: Red spinel (70 gp). Red garnet (70 gp). Aquamarine (1600 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dench Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his auburn hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. Dench enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Optimist. Flaws: Hedonist. Bonds: Rich, Military, Family. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Dench Beckwith, Male Half-Orc Adept 2
Medium (6'7") Half-Orc, Neutral Good (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)15 (+2) 14 (+2)5 (-3)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Aquan
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 pp. Malachite (14 gp). Coral (90 gp).


Social Check DCs

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