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NPC Generator

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Advanced [show]


Cask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her yellow fur is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born blind and as such lacked many opportunities for work. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Religious. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Cask In the Wind, Female Tabaxi Cleric 6
Medium (5'5") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 300 gp. Black pearl (1400 gp). 1 Minor magic item.


Social Check DCs


Kipper Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many red ritualistic tattoos. He is wearing a long, tan, dusty cloak. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of dire rats; and he wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Immigrant, Military, Religious, Enemies. Occupation: Jeweler

Voice: Smooth and feminine

Attributes [hide]

Kipper Wildwander, Male Gnome Rogue 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)13 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 60 pp.


Social Check DCs


Pikar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He sports a long chestnut beard, and similarly colored long hair. His green eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Pikar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Poor, Nature. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Pikar Jamjar, Male Halfling Druid 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Stealth +6, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp.


Social Check DCs


Altho Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Altho was born in the west. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Servant. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To be a Glassblower again; and retire the richest man in the west

Ideals: Justice, Persistence, Entrepeneur. Flaws: Racist. Bonds: Job. Occupation: Servant

Voice: American accent

Attributes [hide]

Altho Underbough, Male Halfling Warrior 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 58 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60000 cp. Azurite (15 gp). Black pearl (900 gp). Banded agate (15 gp). Rock crystal (60 gp).


Social Check DCs

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