Everard Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly brown, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Optimist. Flaws: Shy. Bonds: Nature. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 54 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2000 gp. Onyx (80 gp). Amber (100 gp). Alexandrite (1200 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow trousers with black and brown striped suspenders. He wears various colorful collared shirts. His white hair is drawn into a tight pony tail with a cross scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: To clean up the streets.
Ideals: Joker. Flaws: Insane. Bonds: Poor, Guardian, Immigrant. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 8 (-1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp.
Arumawann Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a robe, a symbol of death around his neck, and a sword on his belt, and a wedding ring on his left hand. His red hair is slicked back into a classic pompadour. His brown eyes dart from person to person.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. Some 3 years later his spouse died after the birth of his son. Heartbroken, Arumawann never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Logical. Flaws: Greedy. Bonds: In love. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Amûg Woods, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an entirely black suit with grey socks and a vest with buckled shoes. He has a blonde handlebar mustache and slicked back blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.
History: Sold as a small child to a necromancer, Amûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To pay off his debts; and he feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Poor, Mentor, Debt. Occupation: Ruler
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 52 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 50 pp.
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Their contribution stands as a beacon of hope for all adventurers!


