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NPC Generator

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Advanced [show]


Dalaba Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a faded coat and loose pants complete with deerstalker hat. Her hair is auburn and curly. Her blue eyes lackadaisically let the world flow into them.

Personality: She has a massive crush on the younger sibling of the Banker who has hired her part-time. When she's not drinking or sleeping the drinks off, she's doing writing.

History: Dalaba was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gifted student she started as a Spice Merchant, but she got bored and became a Banker. She now owns her own business.

Motivation: She's attracted to the PC; and balancing her hectic life and new banker responsibilities is difficult

Ideals: Athletic, Artistic. Bonds: Has a crush, Poor, Job. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Dalaba Sympony, Female Gnome Warrior 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Leshanna Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a long, yellow, dusty cloak. She has done her best to style her silver hair to look like a famous performer. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Leshanna studied abroad. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Leshanna took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She's attracted to the PC; and she wants to get laid

Ideals: Gifted, Joker. Bonds: Nature, Immigrant, Has a crush. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Leshanna Mundy, Female Half-Elf Paladin 5
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp. Jet (100 gp). Azurite (10 gp). Golden yellow topaz (200 gp). Amber (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Marlowe, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears baggy brown pantaloons and a pastel scarf, and a wedding ring on her left hand. Her hair is auburn and curly. Her eyes are blue.

Personality: She loves telling others what to do and how they should feel about things. She misses her home and complains about the freezing weather, even in summer.

History: Ermina was born the youngest of three triplets. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Ermina's homeland. Ermina decided to take the middle way and become a bodyguard. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ermina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Opinionated, Fighting. Bonds: In love, Immigrant, Family. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Ermina Marlowe, Female Human Warlock 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 13 (+1)15 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Whurbin Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a moderate pudge and is not very fit. His chestnut hair has been sun bleached extensively. His violet eyes are passionate and lively.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful slaver made him what he is. Like his father and his sister before him, after school he went straight into learning to become a Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Job, Mentor, Rich. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Whurbin Balderk, Male Dwarf Rogue 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 26 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Terran
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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