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Mormo Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears bulky green painted plate armor. Beneath his clothing is a huge mess of scar tissue. His hair is dark red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: Mormo was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He hasn't been sleeping well lately.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist. Flaws: Insomniac, Fearful. Bonds: Slave, Family. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Mormo Sorrow, Male Tiefling Sorcerer 3
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)10 (+0) 8 (-1)19 (+4)
Skills Arcana +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Rolf Dumph, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His golden hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic. Bonds: Job, Rich, Nature. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Rolf Dumph, Male Human Commoner 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Seere Fright, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a well pressed and immaculate suit (or dress). Her chestnut hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Bard school at a young age so that she could practice her necromantic talents. She tends to her Farmer job now, and dutifully fulfills any obligations she has.

Motivation: Wishes to resurrect an old love; and she is unsatisfied with her job

Ideals: Entrepeneur, Gifted. Flaws: Forgetful. Bonds: Job, In love. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Seere Fright, Female Tiefling Bard 8
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 21 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Nature +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 30 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He prefers to wear violet clothing when he does not wear armor, and his gloved hand is found clutching a shield. His hair is cut close to his head. He has violet eyes and a violet hat with a blue feather.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Barrister, John learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He used his abilities to trick people and travel the world for free.

Motivation: A deep hatred of dire rats; and nothing but the best is good enough for him

Ideals: Impeccable, Fighting. Bonds: Job, Criminal record, Enemies. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

John Othronus, Male Half-Elf Warlock 15
Medium (4'9") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)19 (+4) 13 (+1)14 (+2)
Skills Investigation +9, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin, Abyssal, Infernal
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174333331110

Possessions: 700 pp. Black opal (400 gp). Jasper (40 gp). Zircon (40 gp). Golden yellow topaz (1000 gp). Freshwater pearl (4 gp). White pearl (160 gp). Brown-green garnet (160 gp). Bloodstone (40 gp). Jasper (40 gp). Aquamarine (1000 gp). Fiery yellow corundum (400 gp). Jet (160 gp). Red-brown spinel (160 gp). Coral (160 gp). Malachite (4 gp). Rose (40 gp).


Social Check DCs

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