Brakka Oakes, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a sword on her belt. She is bristling with hidden weapons, mostly swords and flails. Her hair is silver and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Brakka enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the south to a Weaver, Brakka learned a great deal about her father's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently the stress of being a Weaver has made it difficult for her to sleep.
Motivation: Seeks redemption.
Ideals: Fighting. Flaws: Insomniac, Hedonist. Bonds: Criminal record, Job. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Werydd Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a brown coat over a white low-cut shirt, and a deerstalker hat upon her head. She wears her chestnut hair up in a very large beehive style do. She wears crescent spectacles with a black brim.
Personality: Werydd wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She has a minor phobia of water and hates getting wet.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She was an athlete and attended two major summer competitions. She never won. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Werydd was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Athletic, Disciplined. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Bricklayer
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 9
Hit Points 47 (7d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Druidic, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 500 gp.
Bhevek High-hill, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large red mantle and cape that has been intricately interwoven into his black robe. With a patchy golden beard and wild golden hair. He has brown eyes and a red hat with a black feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the north his family was never financially stable. Bhevek was born on a far northern plains where he grew up under the tutelage of his mother, an expert Sculptor. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new sculptor responsibilities is difficult
Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Criminal record. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 270 gp.
Gurdis Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with violet skirt, and carries nunchakus. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Calm and collected, she is a well trained Bricklayer. She is afraid of women and trembles around them
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now owns her own business.
Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult.
Ideals: Fighting, Artistic. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 122 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +1 / 3d10-3, Ranged +3 / 3d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). An abacus with copper, silver and gold markers (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!


