Eberk Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.
History: He was raised in a white middle class family as the only child. Eberk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Philantrophist. Flaws: Insomniac, Lazy, Mundane. Occupation: Server
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 40 pp.
Arha Watson, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has styled her blonde hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Prone to second guessing herself, she comes off as nervous. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Her mother raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Arha grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arha. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Justice. Flaws: Shy. Bonds: Nature, Criminal record, Religious. Occupation: Mortician
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 66 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Druidic, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 50 pp. Eyepatch with mock eye of sapphire and moonstone (500 gp).
Nazdûg Prescott, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple white robe with tan stripes complete with hood. He wears his golden hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Carpenter who has hired him part-time. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Nazdûg managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Someone believes him a fraud; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Impulsive. Bonds: Has a crush, Rich, Criminal record, Enemies. Occupation: Carpenter
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 70 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 9000 sp. Smoky quartz (70 gp). Alexandrite (400 gp). Jade (50 gp). Malachite (6 gp). Blue quartz (6 gp).
Andram Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly maces and halberds. He has done his best to style his dark red hair to look like a famous performer. His gold eyes peer out from beneath his wide-brimmed black hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has all his life been fascinated with music.
History: His mother raised him in a mountain cabin. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Emotional, PTSD. Bonds: Criminal record, Nature. Occupation: Hunter
Voice: Excited and jittery
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.
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