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NPC Generator

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Advanced [show]


Rivaan Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his lance. His crest is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the east. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Athletic, Optimist. Flaws: Insane, Fearful. Occupation: Miller

Voice: Whispers

Attributes [hide]

Rivaan Orexijandilin, Male Dragonborn Sorcerer 5
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)6 (-2) 13 (+1)15 (+2)
Skills Animal Handling +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Fire opal pendant on a fine gold chain (700 gp). Gold and topaz bottle stopper cork (500 gp). 4 Antitoxin. 1 Holy water. 1 Alchemist’s fire. 3 Smokesticks.


Social Check DCs


Senteq Beren, Male Gnome [Permalink]

Personal [hide]

Description: He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and golden with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. His hazel eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. In his 13th year, his parents were killed by a illithids raid, leaving Senteq alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his painting dream.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Rich, Enemies. Occupation: Barkeep

Voice: Deep voice with rolling R's

Attributes [hide]

Senteq Beren, Male Gnome Monk 11
Small (3'8") Gnome, True Neutral (CR 11)
Armor Class 14
Hit Points 85 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 19 (+4)9 (-1)
Skills Nature +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2500 gp. Silver comb with moonstones (900 gp). A roughly beaten golden orb (110 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She tends to wear a brown poncho over her likewise colored trousers and shirt. She wears a wide-brimmed hat to cover her moderate length black fur. She tend to wears goggles to shield her eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She always tries to repair and not replace. It was this mentality that drove her into the Interpreter business.

History: Sold as a small child to a necromancer, Gale was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Gale abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. In the meantime she has taken over work as a Interpreter and occasionally as a mercenary.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic, Persistence. Bonds: Job, Mentor, Adventurer. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Gale Wind, Female Tabaxi Ranger 3
Medium (6'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp.


Social Check DCs


Azzakh Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His black crest, when down, is lengthy. He has a tattooed face.

Personality: He is irascible and easily irritated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Azzakh was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He became a Tanner soon after.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Job, Family. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Azzakh Pfaphnyrennish, Male Dragonborn Barbarian 4
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 52 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)9 (-1) 9 (-1)12 (+1)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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