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NPC Generator

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Advanced [show]


River On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears dark leathers with embroidery. She wears her white fur down. She wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic woman, River's first love is herself. Her second love is also herself. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was raised in a white middle class family as the only child. Her father was a mechanic, and taught her how to fix just about anything. She has been saving her money to try and buy her sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a scribe and was forced into it by her family

Ideals: Impeccable, Persistence, Fighting. Flaws: Mundane. Bonds: Family. Occupation: Scribe

Voice: Breathy voice

Attributes [hide]

River On the Water, Female Tabaxi Warlock 1
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 16 (+3)10 (+0)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 400 sp.


Social Check DCs


Trym Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear red pants and tee shirts. She wears her chestnut hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will rave to anyone who will listen. Her job bores her to no end. She has decided to make it more interesting.

History: A powerful slaver made her what she is. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Insane. Bonds: Adventurer, Criminal record, Mentor. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Trym Quickstep, Female Halfling Adept 1
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 20 gp.


Social Check DCs


Blossom Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, and carries longbows. She has slicked back white hair. She has gleaming, smiling blue eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Blossom is combative with any and all who dare try her patience in the slightest.

History: Blossom was born the youngest of three triplets. One day when Blossom was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Blossom was heart-stricken from the event, and her mother started working long hours to provde for them. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their daughter. She worked as a Marshal, and she later adopted a second daughter.

Motivation: Wants to raise her children well.

Ideals: Fighting, Persistence, Justice. Flaws: PTSD. Bonds: Poor, Family. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Blossom Wildheart, Female Halfling Barbarian 13
Small (3'1") Halfling, Lawful Good (CR 13)
Armor Class 14
Hit Points 115 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long chestnut hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: Theodoric hails from a village terrorized by giants. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in shortbow use. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Fighting, Athletic, Logical. Flaws: Shy. Bonds: Enemies. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Theodoric Gyula, Male Human Rogue 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs

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