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NPC Generator

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Advanced [show]


Theriatis Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man is typically in his Junk Dealer uniform. He is muscular with a powerful set of arms. He has a long brown beard with little hanging trinkets. His brown eyes have a joyful gleam in them most of the time.

Personality: He hates Elves with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Racist, Disease. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Theriatis Othronus, Male Elf Adept 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)8 (-1) 6 (-2)18 (+4)
Skills Animal Handling +0, Intimidation +6
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Tourmaline (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Ur-Edin Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a black top hat and black clothes. His golden hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ur-Edin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ur-Edin. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Passionate. Flaws: Insane. Bonds: Poor, Enemies, Nature, Criminal record. Occupation: Sculptor

Voice: Switch between two voices

Attributes [hide]

Ur-Edin Walcott, Male Half-Orc Aristocrat 6
Medium (6'5") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 54 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)9 (-1) 9 (-1)12 (+1)
Skills History +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of his god on his torso, and sports empty pouches on his belt. He has a small bristly mustache and wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Adrik lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To reunite with his absent mother.

Ideals: Optimist, Philantrophist. Flaws: Insomniac, Mundane. Bonds: Family. Occupation: Bowyer

Voice: Uses lots of figures of speech

Attributes [hide]

Adrik Foamtankard, Male Dwarf Barbarian 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 14
Hit Points 108 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)10 (+0) 9 (-1)8 (-1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Smoky quartz (30 gp). Chrysoberyl (60 gp). 1 Minor magic item.


Social Check DCs


Eiravel Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is generally shirtless and showing off his tattooed chest. He wears his red hair up. His brown eyes are passionate and lively.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Eiravel lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Eiravel took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: Wants to raise his children well; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Artistic, Gifted. Flaws: Antagonistic, Greedy. Bonds: Family, Job. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Eiravel Wasanthi, Male Half-Elf Rogue 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)9 (-1) 9 (-1)15 (+2)
Skills Deception +5, Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 300 gp. Alexandrite (1100 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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