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NPC Generator

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Advanced [show]


Thar Clifton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His blonde hair is styled in orderly dreadlocks. This blue eyed westerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Performer father left him crippled. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Dragonborn people; and expand his business

Ideals: Gifted. Flaws: Emotional, Disease, Racist. Bonds: Job. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thar Clifton, Male Half-Orc Ranger 3
Medium (6'7") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Religion +2, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Average lock.


Social Check DCs


Mary Whitby, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. Her hair, while still mostly blonde, has prominent grey streaks. She has violet eyes and a brown hat with a white feather.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a font of random trivia from the lore and stories she has discovered

History: She got into the Sellsword business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Sellsword. By chance she met her brother recently and the two have been together since.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Joker, Logical. Bonds: Job, Family, Criminal record. Occupation: Sellsword

Voice: Slurs words

Attributes [hide]

Mary Whitby, Female Human Cleric 4
Medium (4'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A small bag of saffron. (40 gp). 1 Minor magic item.


Social Check DCs


Kellen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly bastard swords and bows. His hair, while still mostly chestnut, has prominent grey streaks. He has amber eyes and a blue hat with a brown feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: Kellen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved out north to avoid the crime he committed. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and sabotage a competitor

Ideals: Gifted. Bonds: Criminal record, Nature, Poor, Job. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Kellen Quillsharpener, Male Gnome Monk 11
Small (3'8") Gnome, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 69 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)12 (+1) 9 (-1)17 (+3)
Skills Deception +7, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Gildmak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting red shirt and pants. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gildmak is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a necromancer, Gildmak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Extrovert, Entrepeneur. Flaws: Insomniac. Bonds: Mentor, Adventurer. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Gildmak Warmwater, Male Halfling Monk 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs

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