Hubert Hayley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears baggy brown pantaloons and a blue scarf. He keeps his long chestnut hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He acts crazy and hedonistic. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful wizard made him what he is. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Flaws: Hedonist. Bonds: Rich, Mentor, Adventurer. Occupation: Map Maker
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp).
Art Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. He sports a flattop fur cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Art hails from a village terrorized by orcs. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has since lost track of the people in his past.
Motivation: Revenge; and doesn't want to be a guard and was forced into it by his family
Ideals: Joker. Flaws: Insomniac. Bonds: Family, Enemies, Immigrant. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 29 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: A pair of silk slippers encrusted with tiny pearls. (130 gp). Sapphire pendant on gold chain (2100 gp). Gold and topaz bottle stopper cork (1100 gp). A small bag of saffron. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. He keeps his white hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and he loathes his own lifestyle
Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Mentor. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 10)
Armor Class 8
Hit Points 88 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 5 (-3) | 16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +1 / 3d6-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 220 pp. Rich purple corundum (1000 gp). Pink pearl (130 gp). Red spinel (130 gp). Jade (130 gp). Red spinel (130 gp). Golden yellow topaz (300 gp). Red-brown spinel (130 gp). Moss agate (8 gp). 1 Minor magic item.
Efferil Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He wears a deerstalker hat to cover his moderate length silver hair. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Gifted, Logical. Flaws: Disease, Impulsive, Depressed. Bonds: Rich. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 2d10-3, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


