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Leaf Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her orange fur is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Leaf was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Leaf's mother didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Animal Trainer for hire.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Animal Trainer

Voice: Switch between two voices

Attributes [hide]

Leaf Of Dragons, Female Tabaxi Paladin 18
Medium (4'8") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 169 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)9 (-1) 13 (+1)9 (-1)
Skills Insight +7, Religion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150322

Possessions: 1400 pp. Star rose quartz (80 gp). Citrine (80 gp). Peridot (80 gp). Brown-green garnet (90 gp). Black pearl (300 gp). Aquamarine (300 gp). Rose (80 gp). Clear bright green emerald (4000 gp). Carnelian (80 gp). Rhodochrosite (12 gp). Violet garnet (300 gp). 1 Medium magic item.


Social Check DCs


Lorm Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. He has wavy silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: Lorm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Insane. Bonds: Military, Poor. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Lorm Lincoln, Male Half-Orc Fighter 13
Medium (5'1") Half-Orc, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 142 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)10 (+0) 11 (+0)12 (+1)
Skills Athletics +6, Religion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +4

Possessions: 3000 gp. Sardonyx (40 gp). Blue star sapphire (1300 gp). Sardonyx (40 gp). Violet garnet (900 gp). Moss agate (9 gp). Star ruby (1300 gp). Coral (60 gp). Red-brown spinel (60 gp). Star rose quartz (40 gp). 1 Medium magic item.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears a small hat to hide his balding. His eyes are yellow.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Justice, Fighting. Flaws: Shy. Bonds: Criminal record. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Seven In the Morning, Male Tabaxi Aristocrat 9
Medium (6'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 8 (-1)12 (+1) 16 (+3)16 (+3)
Skills Athletics +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +6

Possessions: 120 pp. Brown-green garnet (110 gp). Iolite (20 gp). Chrysoprase (20 gp). Silver pearl (110 gp). Chalcedony (20 gp). Smoky quartz (20 gp). Golden yellow topaz (1400 gp). 1 Minor magic item.


Social Check DCs


Eberk Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing a long, brown, dusty cloak. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His tied-back hair is chestnut. His face is covered beneath a completely black helmet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: Revenge; and a rival would like him out of the picture

Flaws: Mundane, Addict. Bonds: Rich, Criminal record, Enemies. Occupation: Sculptor

Voice: American accent

Attributes [hide]

Eberk Burrowfound, Male Dwarf Warrior 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +2, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +4

Possessions: 130 pp. 1 Half-Plate.


Social Check DCs

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