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NPC Generator

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Advanced [show]


Azzakh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man wears bulky green painted plate armor. He has dyed his greying blue crest a little too much giving a sharp blue color. His red eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.

History: Azzakh was born the youngest of three triplets. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Azzakh Ebynichtomonis, Male Dragonborn Wizard 10
Medium (6'7") Dragonborn, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 30 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)18 (+4) 15 (+2)19 (+4)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Gnoll, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444332000

Possessions: 220 pp. Bloodstone (30 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan coat over a grey low-cut shirt, and a small hat upon his head. His hair is greying and his face has many wrinkles. His eyes are brown and he is always smoking a pipe.

Personality: Wrenn speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Wrenn began to lead the lost caravan. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls.

Ideals: Impeccable, Entrepeneur. Bonds: Military, Enemies. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Wrenn Daergel, Male Gnome Ranger 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 120 gp.


Social Check DCs


Ilanis Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has styled her blonde hair well, parting it to the left. Her green eyes are slightly larger than normal.

Personality: She is very quiet and rarely speaks above a whisper. She enjoys reading and quiet.

History: She was raised by priests from a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north; and to share knowledge with the world

Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Ilanis Galanodel, Female Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Richie, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His skin is fair and his fingers are delicate and long. His auburn hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Fortune-teller mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army

Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Adventurer, Military. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Randal Richie, Male Human Aristocrat 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 7 (-2)15 (+2)
Skills Athletics +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs

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