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Advanced [show]


Zunn Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'6". He is dressed in a clean black cloak covering his clean studded leather, and his gloved hand is found clutching a sickle. He has styled his golden hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: From birth he was tutored by a cruel and relentless mentor. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Religious, Mentor. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Zunn Dalton, Male Half-Orc Cleric 7
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)8 (-1) 7 (-2)13 (+1)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 gp. Star ruby (800 gp). Red spinel (160 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pígug Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Pígug was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and to be a bookbinder again

Flaws: Shy. Bonds: Poor, Enemies, Slave, Job. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Pígug Yeardley, Male Half-Orc Barbarian 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 110 gp. Bloodstone (50 gp).


Social Check DCs


Muggrish Hartford, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his sai always slung over his shoulder. He carries with him a set of sais on his belt, each one with a amber on the hilt. He wears his silver hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the west. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting, Pacifist. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Muggrish Hartford, Male Half-Orc Rogue 7
Medium (6'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 90000 cp. Violet garnet (1100 gp).


Social Check DCs


Andram Faith, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he typically wears black cloth garments or leather armor. He has styled his black hair well, parting it to the left. He has black eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Andram grew up listening to his mother's many stories. He dropped out of school before completing his studies. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Persistence, Logical. Bonds: Enemies, Adventurer. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Andram Faith, Male Tiefling Paladin 1
Medium (6'2") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)18 (+4) 12 (+1)15 (+2)
Skills Nature +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Aquan, Ignan, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 gp.


Social Check DCs

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