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NPC Generator

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Advanced [show]


Bertram Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His white hair has been sun bleached extensively. His gray eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with music.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He has money and likes to spend it; and he's in love

Ideals: Justice, Artistic. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Bertram Underfoot, Male Halfling Cleric 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 10 (+0)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Silk rope.


Social Check DCs


Trym Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a violet collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his right hand. His hair, while still mostly red, has prominent grey streaks. His eyes, though not visible through his cowl, are gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 8 years.

Motivation: He desires power and/or immortality; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Entrepeneur. Flaws: Disease. Bonds: In love, Adventurer, Job. Occupation: Fletcher

Voice: Speaks in third person

Attributes [hide]

Trym Zheng, Male Half-Elf Adept 7
Medium (4'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Freshwater pearl (8 gp). Rhodochrosite (8 gp). Rose (60 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs


Finellen Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is well dressed, but even with her fine clothing she looks run-down. She wears her hair in dreadlocks. She has a dull look in her green eyes.

Personality: She is calm most of the time but flees social interaction. The war was a terrible time for her, and Finellen does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Wants to raise her children well.

Flaws: Shy, Depressed. Bonds: Military, Slave, Family. Occupation: Dyer

Voice: Can't modulate volume

Attributes [hide]

Finellen Daerdahk, Female Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 7 (-2)10 (+0)
Skills Athletics +2, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 600 sp. 4 Alchemist’s fire.


Social Check DCs


Herleva Osav, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple yellow robe with blue stripes complete with hood. Her hair is auburn and curly. She has several tiny emerald earrings on each ear.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Elf in existence. When she's not drinking or sleeping the drinks off, she's doing music.

History: The child of a Stableman, who enjoyed hunting, Herleva was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Herleva took refuge in the old dungeon and found the beat up shield and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and money/treasure

Ideals: Athletic, Justice, Artistic. Bonds: Rich, Nature. Occupation: Detective

Voice: Stutters

Attributes [hide]

Herleva Osav, Female Half-Elf Barbarian 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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