Pushkrimp Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has styled his blonde hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Pushkrimp isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. He moved out east to avoid the crime he committed. After months of barely getting by, Pushkrimp managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Criminal record, Family. Occupation: Herbalist
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 31 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 10 (+0) | 9 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 600 gp.
Cory Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is cut close to his head. His brown eyes are passionate and lively.
Personality: He is extraordinarily eccentric. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Job, Military. Occupation: Assassin
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 4 (-3) | 7 (-2) | 17 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
Possessions: 20 gp. Gold dragon comb with red garnet eye (300 gp).
Bolhild Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is renowned for her bright grey dresses and hats. Her silver hair is lengthy. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. She is obsessed with her god.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her father's forge. She became a Miller soon after.
Motivation: She seems to be bored by most things; and she is not mentally stable, and does not behave rationally
Flaws: Disease, Mundane, Insane. Bonds: Religious, Job. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Elegant Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She wears a deerstalker hat to hide her balding. Her hazel eyes dart from person to person.
Personality: She is irascible and easily irritated. She can't help but pocket interesting objects she comes across
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Human compassion.
Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Criminal record. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 7 (-2) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!


