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NPC Generator

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Advanced [show]


Trynnicus Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears black trousers with pastel and black striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His crest is short and green. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich southern family. In his 11th year, his parents were killed by a orcs raid, leaving Trynnicus alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trynnicus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A deep hatred of orcs; and he has money and likes to spend it

Ideals: Optimist, Fighting. Bonds: Nature, Rich, Enemies. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Trynnicus Hashphronyxadyn, Male Dragonborn Aristocrat 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Vonbin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large grey mantle and cape that has been intricately interwoven into his tan robe. His hair is short and auburn. His hazel eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with music.

History: He was born the only child of a wealthy merchant. In his 15th year, his parents were killed by a drow raid, leaving Vonbin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Vonbin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow.

Ideals: Philantrophist, Artistic, Entrepeneur. Bonds: Enemies. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Vonbin Hammerstone, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)6 (-2)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Hunter Nash, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a grey collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is tall, broad shouldered and powerfully built. His golden hair is kept up in a ponytail inside a Stetson hat. This brown eyed westerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Junk Dealer again; and to reunite with his old friends

Ideals: Persistence. Bonds: Adventurer, Nature, Rich, Job. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Nash, Male Human Rogue 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Mormo Chaos, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: Mormo was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bather for hire.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Rich, Job. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Mormo Chaos, Male Tiefling Commoner 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 9 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 6 (-2)18 (+4) 11 (+0)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Gnoll, Infernal, Abyssal, Celestial
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6

Possessions: 400 gp. Pink pearl (90 gp). Amber (90 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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