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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Shamil Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has a large tan mantle and cape that has been intricately interwoven into her brown robe. Her hair is short and auburn. Her blue unseeing eyes seem to look past you.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the west, but her parents moved at a very young age to the east. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.

Motivation: She feels kind of lost in life; and money/treasure

Ideals: Optimist. Flaws: Disease, Depressed. Bonds: Rich, Immigrant. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shamil Humplebumple, Female Gnome Rogue 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1

Possessions: 140 gp.


Social Check DCs


Theriatis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He has moderate length red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Religious, Nature, Job. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Theriatis Iranapha, Male Elf Expert 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Red garnet (150 gp).


Social Check DCs


Halimath Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large violet jacket. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Halimath hails from a village terrorized by gnolls. He dropped out of school before completing his studies. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants revenge against gnolls

Ideals: Logical. Flaws: Forgetful. Bonds: Criminal record, Enemies. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Halimath Ethanasath, Male Half-Elf Warlock 2
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Mardred Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is lengthy. She wears large thick round spectacles.

Personality: She will rave to anyone who will listen. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a soldier and died while she was still young. Mardred was left her mother's suit of armor and trained in its use and care. She now mingles about in high society.

Motivation: To end her boredom; and she is content

Flaws: Insane, Mundane. Bonds: Rich, Slave, Military. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Mardred Goldfinder, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 10 (+0)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 pp.


Social Check DCs

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