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NPC Generator

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Advanced [show]


Mûg Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: This man loves poetry and to teach people poetry more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 6 years old his parents immigrated from the west. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has never given up on his poetry dream.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Artistic. Flaws: Hedonist. Bonds: Immigrant, Family. Occupation: Cartwright

Voice: Low range voice

Attributes [hide]

Mûg Blyth, Male Half-Orc Warrior 7
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)8 (-1) 10 (+0)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp. Tourmaline (90 gp). Black pearl (1500 gp). Black opal (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donella Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin brown vertical stripes and black pants, and she perpetually has her greatsword ready. She has golden hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is extraordinarily eccentric. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a criminal king-pin and mafia family When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is untrained/undisciplined, which makes her dangerous.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Criminal record, Poor. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Donella Ironhide, Female Gnome Bard 4
Small (3'0") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 6000 sp. 1 Masterwork Common Melee.


Social Check DCs


Tod Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a flattop hair cut. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Miner, his mother struggled to pay the bills. Tod was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tod decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable.

Flaws: Impulsive, Insane. Bonds: Criminal record, Poor. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Tod Nimblefingers, Male Halfling Expert 14
Small (3'2") Halfling, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 84 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Investigation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Red-brown spinel (80 gp). Aquamarine (800 gp). Violet garnet (800 gp). Tiger eye turquoise (5 gp). Hematite (5 gp). Emerald (1000 gp). Moonstone (60 gp). Tourmaline (80 gp). Citrine (60 gp). Silver pearl (80 gp). Aquamarine (800 gp). Black star sapphire (1000 gp). Azurite (5 gp). Jet (80 gp).


Social Check DCs


Vondal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man has a large brown mantle and cape that has been intricately interwoven into his green robe. He wears his hair in dreadlocks. His eyes are likewise brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: Vondal lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Selfish, PTSD. Bonds: Poor, Family. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Vondal Graybeard, Male Dwarf Wizard 5
Medium (4'5") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 5000 sp. Star rose quartz (20 gp). Golden pearl (50 gp). Hematite (5 gp). Sardonyx (20 gp). 1 Spyglass. 1 Spyglass.


Social Check DCs

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