Drenna Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times, and carries clubs. She has shaved her head bald. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in the north to a Priest, Drenna learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She struck the Priest job and began her own company from there.
Motivation: To be a Ploughman again; and sabotage a competitor
Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Job. Occupation: Priest
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 700 gp. Jade (160 gp). Alexandrite (800 gp). Aquamarine (800 gp). Tiger eye turquoise (15 gp).
Five Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has a moderate pudge and is not very fit. His brown fur is still thick. He has a dull look in his hazel eyes.
Personality: Abrasive and pushy, he has a hard time making friends. The war was a terrible time for him, and Five does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Five and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic, Depressed. Bonds: Poor, Military, Nature. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 14)
Armor Class 11
Hit Points 102 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 15 (+2) | 7 (-2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Ombul Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He dresses in white turtlenecks beneath a black coat with brown slacks. His hair is greying and his face has many wrinkles. This violet eyed westerner is not easily forgotten.
Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.
History: He was born in the west, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. He has drifted from career to career and currently works as a Interpreter.
Motivation: He wants revenge against brigands; and expand his business
Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Immigrant, Enemies. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 94 (13d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). 1 Medium magic item.
Crampernap Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly bastard swords and maces. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His eyes are amber and catlike.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. After coming to the age of reason, Crampernap took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Fighting, Professionalism, Gifted. Flaws: Mundane. Bonds: Criminal record, Nature. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

