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NPC Generator

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Advanced [show]


Oppah Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. She has shaved her head bald. Her eyes are likewise amber.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Oppah is combative with any and all who dare try her patience in the slightest.

History: Oppah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Oppah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oppah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Fighting, Athletic, Justice. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Blacksmith

Voice: Old Prospector

Attributes [hide]

Oppah Fiddlefen, Female Gnome Ranger 9
Small (3'5") Gnome, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 67 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)12 (+1) 14 (+2)6 (-2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Golden yellow topaz (1500 gp). Jade (120 gp). Black pearl (1500 gp). Hematite (12 gp). Sardonyx (60 gp).


Social Check DCs


Elysande Rutland, Female Human [Permalink]

Personal [hide]

Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is muscular with a powerful set of arms. With bright golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Elysande is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also is a firm believer in the womanly ideal.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her homeland was ravaged by war and she spent much of her life rebuilding it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Extrovert. Flaws: Impulsive, Disease, PTSD. Bonds: Rich. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Elysande Rutland, Female Human Wizard 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 7 (-2)15 (+2)
Skills Medicine +0, Nature +4
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 20 gp.


Social Check DCs


Norûk Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with white lining and desert motifs and is in decent physical shape. His white hair is kept up in a ponytail inside a small hat. His violet eyes peer out from beneath his small white hat.

Personality: Norûk is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Blacksmith business at a young age. When Norûk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: A strong sense of loyalty to Half-Orc people; and further expansion of business

Ideals: Philantrophist. Flaws: Depressed, Racist. Bonds: Job, Military. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Norûk Copeland, Male Half-Orc Expert 3
Medium (6'3") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)7 (-2) 14 (+2)15 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Urshar Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. Her silver hair is cut short. She wears a mask on her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Cursed with vampirism at a very young age, Urshar has worked very hard to control her curse. Being a Detective kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Criminal record, Family. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Urshar Orcfoe, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 17 (+3)9 (-1)
Skills Arcana +1, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 340 gp. Blue quartz (12 gp). White pearl (60 gp). Jasper (40 gp).


Social Check DCs

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