Fax Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying silver crest a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.
Personality: He dislikes all the random violence that takes place in the north. He cannot resist a sob story and will often dote over anyone who has one.
History: A powerful necromancer made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Pacifist, Philantrophist. Bonds: Mentor, Criminal record. Occupation: Engraver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Chain shirt.
Seven Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats, and he perpetually has his nunchaku ready. His long orange fur is drawn into a two foot long braid. His eyes are copper and catlike.
Personality: He is overprotective of those who hire his services. A true patriot, Seven would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: Wants his loneliness to end; and to be a cook again
Ideals: Fighting, Entrepeneur. Bonds: Guardian, Military, Job, Has a crush. Occupation: Scribe
Voice: Sleepy voice
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 3200 sp. Rhodochrosite (11 gp). Lapis lazuli (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Igden Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is still thick. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Igden has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Entrepeneur, Professionalism. Flaws: Disease. Bonds: Religious. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 10
Hit Points 160 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 18 (+4) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
Possessions: 1000 gp. Aquamarine (1500 gp). Red garnet (120 gp). Rock crystal (60 gp). 1 Medium magic item.
Purah Wit, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has chestnut hair. Her black eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Insomniac, Antagonistic. Bonds: Poor, Military, Criminal record. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. Jeweled anklet (2000 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

