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NPC Generator

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Advanced [show]


Pandjed Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His crest, while still mostly gold, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 50. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Pandjed would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the north, but his parents moved at a very young age to the south. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Poor, Military, Immigrant, Nature. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Pandjed Skaarzborroosh, Male Dragonborn Cleric 10
Medium (6'7") Dragonborn, Lawful Good (CR 10)
Armor Class 7
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +1 / 3d6-3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 7000 sp. Brown-green garnet (130 gp). Jade (130 gp).


Social Check DCs


Gildmak Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a feathered hat to cover his moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gildmak reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Poor, Adventurer, Military. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gildmak Bigheart, Male Halfling Barbarian 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 60 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Nature +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diesa Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a grey costume with the symbols of luck on her torso. Her tied-back hair is golden. Her violet unseeing eyes seem to look past you.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Junk Dealer but believes her peers are too gung-ho.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Diesa was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Diesa's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: Many goblins want her driven away; and she's repulsed by the pc

Ideals: Gifted, Pacifist. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Diesa Bloodkith, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)16 (+3) 17 (+3)6 (-2)
Skills Medicine +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Ignan, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 170 gp.


Social Check DCs


Thorpe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears a sleeveless long coat of deep white leather and dull red iron scale mail. His hair is red and curly. He has several tiny opal earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Priest father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Joker. Flaws: Selfish, Disease, Insomniac. Bonds: Rich. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Thorpe Tealeaf, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 4000 sp. Jade (110 gp). Bloodstone (60 gp). Tourmaline (110 gp). 1 Minor magic item.


Social Check DCs

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