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NPC Generator

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Advanced [show]


Ur-Edin Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, white cloak. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He worked as a nervous Shipwright and found it very stressful. He has achieved small success as a Shipwright.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Justice. Bonds: Job, Religious. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Ur-Edin Shirley, Male Half-Orc Aristocrat 1
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp.


Social Check DCs


Thodris Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear flannel. She has white hair. She has a dull look in her hazel eyes.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thodris took refuge in the large cave and found the beat up warhammer and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and to settle down with her crush

Bonds: Family, Immigrant, Nature, Adventurer, Has a crush. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Thodris Aranore, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 330 gp.


Social Check DCs


Three Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His beige fur, when down, is lengthy. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: When he was but 4 years old his parents immigrated from the south. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants to meet his childhood hero

Flaws: Insane, Selfish. Bonds: Adventurer, Immigrant, Nature. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Three Of Clay, Male Tabaxi Rogue 3
Medium (5'6") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Acrobatics +5, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1

Possessions: 100 gp.


Social Check DCs


Raam Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has dyed his greying purple hair a little too much giving a sharp purple color. His eyes, though not visible through his cowl, are black.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Crown-heir, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Farmer

Voice: American accent

Attributes [hide]

Raam Peace, Male Tiefling Monk 15
Medium (6'0") Tiefling, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Insight +8, Persuasion +7
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1

Possessions: 1000 pp. Black pearl (1000 gp). Black opal (400 gp). Smoky quartz (50 gp). Sardonyx (50 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Red-brown spinel (120 gp). Black opal (400 gp). Tiger eye turquoise (14 gp). Star rose quartz (50 gp). Freshwater pearl (14 gp). Rhodochrosite (14 gp). Freshwater pearl (14 gp). Jade (120 gp). Hematite (14 gp). Chrysoberyl (120 gp). 1 Medium magic item.


Social Check DCs

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