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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Justin Appleton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He has a long red beard with little hanging trinkets. His amber eyes peer out from beneath his broad brown hat.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: Justin was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Family. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Justin Appleton, Male Human Adept 2
Medium (5'8") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)8 (-1) 12 (+1)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. His auburn hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. His divine abilities were realized during a raid on his village. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Carter, and he later adopted a second daughter.

Motivation: He is content; and he is greedy

Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Family, Rich. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

John Livingstone, Male Human Warlock 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 83 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Performance +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Ariessus, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tan cloak and cross-gartered green stockings. Her hair is short and silver. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with a lost civilization.

History: Mara was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Philantrophist, Optimist. Bonds: Adventurer, Poor, Criminal record. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Mara Ariessus, Female Elf Adept 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Ozyman Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His brown hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Ozyman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Priest, Ozyman learned a great deal about his mother's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Opinionated. Bonds: Military, Job, Family. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Ozyman Fastfoot, Male Halfling Ranger 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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