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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Melissa Blakely, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She has done her best to style her white hair to look like a famous performer. Her blue eyes are passionate and lively.

Personality: She is business-like. She takes instructions and follows them to the letter. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She is the product a well kept family trust fund and as such has never really known need. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She now mingles about in high society.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Adventurer, In love. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Melissa Blakely, Female Human Adept 7
Medium (5'2") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills History +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Erky Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: He dislikes all the random violence that takes place in the east. He is a great chef.

History: He was born in the east. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Pacifist, Gifted. Bonds: Immigrant, Slave, Rich. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Erky Scheppen, Male Gnome Fighter 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


John Oakes, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing the road beaten gear of a warrior. He has shaved his head bald. His hazel eyes are slightly larger than normal.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. In his youth he was a Farmer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Terse, PTSD. Bonds: Poor, Military. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

John Oakes, Male Human Sorcerer 11
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 4 (-3)16 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: Brown-green garnet (60 gp).


Social Check DCs


Ishte Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a scimitar, but if one is not available she will default to her morningstar. Her chestnut hair, when down, is lengthy. Her red eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic woman, Ishte's first love is herself. Her second love is also herself. Ishte enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Ishte was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Banker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently she has begun working with bootleggers and crooks.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Hedonist. Bonds: Poor. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Ishte Cheer, Female Tiefling Cleric 6
Medium (4'9") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 9 (-1)14 (+2)
Skills Medicine +2, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Smoky quartz (40 gp). Rock crystal (40 gp). Golden yellow topaz (700 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs

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