Alain Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a simple red robe with black stripes complete with hood. Her tied-back hair is chestnut. Her brown eyes peer out from beneath her Stetson red hat.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. After a long history of fighting, Alain and her spouse have recently divorced.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic. Flaws: Selfish, Antagonistic. Bonds: Poor. Occupation: Bather
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 500 gp. 1 Minor magic item.
Pallabar Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His silver hair is thinning but still full. He has several tiny aquamarine earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He works hard and plays hard.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: Wants to open a new tavern; and balancing his hectic life and new soapmaker responsibilities is difficult
Flaws: Hedonist. Bonds: Rich, Job, Mentor. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 54 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 13000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Black velvet mask with numerous citrines (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimmon Random, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, red shirt, and pastel tie, and he perpetually has his shortspear ready. His brown hair, when down, is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the north. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Rimmon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Weaver they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a engraver and was forced into it by his family
Ideals: Fighting, Pacifist. Flaws: Addict. Bonds: Poor, Family. Occupation: Engraver
Voice: Stutters
Attributes [hide]
Medium (6'1") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dworic Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a grey shirt with thin green vertical stripes and white pants. He has red hair. He tend to wears goggles to shield his eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Dworic was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Dworic abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Athletic, Philantrophist, Optimist. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 190 gp. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!

