Modean Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right leg. He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His hair is black and very short. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He served in the navy to pay for his family's outstanding loans. His martial abilities were realized during a raid on his village. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture.
Ideals: Gifted. Bonds: Rich, Job, Criminal record, Military. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).
Tethren Bliss, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black shirt with thin green vertical stripes and black pants. He has dyed his greying silver hair a little too much giving a sharp silver color. He is baby faced.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.
History: Gifted from a young age, Tethren studied abroad. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: He is wracked by social anxiety; and he's looking for his big break
Ideals: Gifted. Flaws: Sensitive, Disease. Bonds: Poor. Occupation: Detective
Voice: American accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic, Aquan, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 900 gp. Silver chalice with lapis lazuli gems (50 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jebeddo Folkor, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his longbow. He wears a top hat to cover his moderate length golden hair. He has amber eyes and a blue hat with a white feather.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Bonds: Poor, Military. Occupation: Spy
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 78 (14d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 |
Possessions: 3000 gp. Smoky quartz (40 gp). Violet garnet (1300 gp). Sardonyx (40 gp). Golden pearl (130 gp). Rhodochrosite (7 gp). Aquamarine (1300 gp). Onyx (40 gp). Carnelian (40 gp). Black star sapphire (700 gp). Sardonyx (40 gp). Sard (40 gp). Brown-green garnet (130 gp). Onyx (40 gp). Zircon (40 gp). Rock crystal (40 gp). Tourmaline (130 gp).
Bertram Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He has moderate length golden hair. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a Bookbinder, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Carpenter soon after.
Motivation: Many brigands want him driven away; and wants to work out more often
Ideals: Athletic, Disciplined. Bonds: Job, Poor, Enemies. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 60000 cp.
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Their contribution stands as a beacon of hope for all adventurers!

