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NPC Generator

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Advanced [show]


Chaedi Holimion, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). She wears her red hair up in a very large beehive style do. This violet eyed southerner is not easily forgotten.

Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Chaedi was born the youngest of three triplets. After coming to the age of reason, Chaedi took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her brother's freedom.

Motivation: She is currently in port desperately looking for someone to get her out; and regain custody of her daughter

Ideals: Athletic, Gifted. Bonds: Family, Slave. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Chaedi Holimion, Female Elf Druid 8
Medium (5'4") Elf, Lawful Good (CR 8)
Armor Class 15
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 9 (-1)8 (-1) 16 (+3)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: Aquamarine (500 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). Hematite (13 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zanna Beren, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears an entirely blue suit with tan socks and a vest with buckled shoes, and a wedding ring on her right hand. She has wavy red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: The child of a Weaver, who enjoyed hunting, Zanna was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. Due to her spouse's obsession with being a Weaver they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Artistic. Flaws: Shy. Bonds: In love, Family, Nature. Occupation: Spice Merchant

Voice: Speaks in third person

Attributes [hide]

Zanna Beren, Female Gnome Cleric 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)7 (-2) 10 (+0)14 (+2)
Skills Acrobatics +5, Investigation +0
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Mardnab Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tan cloak and cross-gartered blue stockings. She wears her chestnut hair down. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Fisher, who enjoyed hunting, Mardnab was taken on many hunting expeditions. From there she went from mercenary job to mercenary job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is wracked by social anxiety; and to reunite with her old friends

Ideals: Fighting. Flaws: Emotional, Fearful. Bonds: Adventurer, Nature. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Mardnab Nucklestamp, Female Gnome Paladin 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1300 sp.


Social Check DCs


Nora Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is pastel, and she wears a heavy grey leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her blonde hair is cut short with large spiked bangs in the front. Her violet eyes are passionate and lively.

Personality: She has always had a great fascination with Dragonborn culture. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the south to a Beggar, Nora learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She tends to her Beggar job now, and dutifully fulfills any obligations she has.

Motivation: Many dire rats want her driven away; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Racist. Bonds: Adventurer, Job, Enemies. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Nora Daraln, Female Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1500 sp.


Social Check DCs

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