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NPC Generator

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Advanced [show]


Roywyn Pingun, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She tends to wear a large tan jacket. Her long golden hair is drawn into a two foot long braid. This violet eyed northerner is not easily forgotten.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born in the north. Her first spouse was a Navigator, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant, Family. Occupation: Healer

Voice: Low range voice

Attributes [hide]

Roywyn Pingun, Female Gnome Paladin 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 40000 sp.


Social Check DCs


Hirrathak Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his rusty crest in a pixie cut. His eyes are likewise red.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born at the edge of vast plains. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Hirrathak began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hirrathak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Optimist. Bonds: Poor, Enemies, Nature. Occupation: Brewer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hirrathak Daardendrian, Male Dragonborn Expert 6
Medium (6'4") Dragonborn, Chaotic Good (CR 6)
Armor Class 7
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)18 (+4) 15 (+2)14 (+2)
Skills Athletics +5, Nature +7
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Infernal, Ignan
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +7

Possessions: 700 gp. Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear pastel clothing when he does not wear armor. He has white fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Seven was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To unite with his sister; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Enemies, Poor, Family. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Seven Plume, Male Tabaxi Warrior 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 13
Languages
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs


Harriet Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'2" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she is unsatisfied with her job

Flaws: Shy, Secretive. Bonds: Adventurer, Rich, Job. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Harriet Hogcollar, Female Halfling Expert 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 16 (+3)12 (+1)
Skills Investigation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 900 gp. Deep blue spinel (400 gp). Rose (40 gp). Banded agate (4 gp).


Social Check DCs

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