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Advanced [show]


Moon In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her yellow fur is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her father.

History: Moon was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Her father took her hunting and taught her how to get in the mind of other creatures. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Poor, Nature. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Moon In the Wind, Female Tabaxi Expert 4
Medium (5'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Andram Light, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green wide-brimmed hat and green clothes. His brown hair is knotted and matted. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: A rival would like him out of the picture; and sabotage a competitor

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Job, Criminal record. Occupation: Mortician

Voice: American accent

Attributes [hide]

Andram Light, Male Tiefling Rogue 7
Medium (6'1") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Coral (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lilith Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She typically wears green cloth garments or leather armor. Her long red hair is drawn into a two foot long braid. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tiefling in existence. The war was a terrible time for her, and Lilith does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Lilith hails from a village terrorized by giants. Lilith abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend

Ideals: Justice. Flaws: Depressed. Bonds: Military, Enemies, Adventurer. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Lilith Elusive, Female Tiefling Cleric 7
Medium (6'2") Tiefling, Lawful Evil (CR 7)
Armor Class 9
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 3000 sp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item.


Social Check DCs


Gubrash Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a white handlebar mustache and slicked back white hair. His eyes are blue.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.

History: Gubrash hails from a village terrorized by gnolls. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in glaive use. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Gubrash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Ideals: Fighting. Bonds: Enemies, Adventurer, Criminal record. Occupation: Courier

Voice: Creaky witch voice

Attributes [hide]

Gubrash Allerton, Male Half-Orc Cleric 14
Medium (6'7") Half-Orc, True Neutral (CR 14)
Armor Class 12
Hit Points 83 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)11 (+0) 8 (-1)7 (-2)
Skills Intimidation +3, Stealth +7
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Violet garnet (1000 gp). Citrine (30 gp). Malachite (9 gp). Red garnet (80 gp). Eye agate (9 gp). Amethyst (80 gp).


Social Check DCs

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