Zepar Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is brown and curly. He wears a mask on his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Zepar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the west to a Weaver, Zepar learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Job, Criminal record. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 20 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Celestial, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).
Ellywick Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing, and carries flails. Her hair is short and auburn. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She has a massive crush on the younger sibling of the Painter who has hired her part-time. She would rather hide behind her crafts than deal with other people.
History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered poetry. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's in love
Ideals: Fighting, Artistic. Flaws: Shy, Disease. Bonds: Has a crush. Occupation: Painter
Voice: Whispers
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. Sapphire pendant on gold chain (700 gp). 1 Minor magic item.
Melissa Copeland, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey pants and tee shirts. She is bristling with hidden weapons, mostly scimitars and sais. Her chestnut hair is braided into rings. Her gray eyes peer out from beneath her small grey hat.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Melissa and her spouse have recently divorced.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Performer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 60 gp.
Gûndza Gladstone, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a black cloak and cross-gartered yellow stockings. Beneath his clothing is a huge mess of scar tissue. He has wavy blonde hair. He has several tiny sapphire earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of a Carpenter, who enjoyed hunting, Gûndza was taken on many hunting expeditions. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and to unite with his sister
Flaws: Depressed. Bonds: Slave, Rich, Family, Nature. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!


