Baz Ainsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He keeps his silver hair in a pixie cut. He has a dull look in his hazel eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants to get laid; and he has a crush on the local herbalist
Flaws: Antagonistic, Hedonist. Bonds: Nature, Job, Has a crush. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 62 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 15 (+2) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 7000 sp. Black opal (1600 gp).
Shedinn Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Healer uniform. His bronze crest is smooth and relatively long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He got into the Healer business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Since then, he has sought to make the best of life.
Motivation: To share knowledge with the world; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Fighting, Logical, Optimist. Bonds: Job, Criminal record. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 350 gp.
Joser Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and grey handkerchief worn on his left side. He carries with him a set of monstrous two handed axes on his belt, each one with a amber on the hilt. He wears a wide-brimmed hat to cover his moderate length auburn hair. He has gleaming, smiling amber eyes.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Joser was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: He has decided he is irredeemable; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Job, Adventurer, Poor, Criminal record. Occupation: Brewer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 15)
Armor Class 11
Hit Points 62 (15d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 400 pp. Black opal (800 gp). Black pearl (900 gp). Tourmaline (70 gp). Carnelian (50 gp). Golden yellow topaz (900 gp). Sard (50 gp). Moss agate (10 gp). Hematite (10 gp). Eye agate (10 gp). Hematite (10 gp). Rich purple corundum (800 gp). Chalcedony (50 gp). 1 Medium magic item.
Panana Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan pants and tee shirts. With bright chestnut hair. Her eyes are a pleasant brown.
Personality: While she acts the brute, she is far gentler than she would appear. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village she learned the ways of the warrior from her father. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better trade route.
Motivation: To pay off her debts; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Bonds: Enemies, Religious, Adventurer, Debt. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Draconic, Gnoll, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp.
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Their contribution stands as a beacon of hope for all adventurers!


