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NPC Generator

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Advanced [show]


Urshar Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She has always had a great fascination with Tabaxi culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a island tribe. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with her childhood friend; and she has decided she is irredeemable

Ideals: Joker. Flaws: Racist. Bonds: Rich, Nature, Criminal record, Adventurer. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Urshar Strakeln, Female Dwarf Expert 9
Medium (4'0") Dwarf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 63 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 18 (+4)15 (+2)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Elven
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Yebe Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is red and curly. She wears a mask on her face.

Personality: She is extraordinarily eccentric. She does not trust anyone and sleeps with one eye open.

History: She was born to a criminal king-pin and mafia family Yebe was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Yebe decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Ideals: Fighting, Athletic. Flaws: Insane, Insomniac. Bonds: Criminal record. Occupation: Merchant

Voice: Australian accent

Attributes [hide]

Yebe Gummen, Female Gnome Rogue 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Lilith Ideal, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a black Stetson hat and black clothes. She has done her best to style her black hair to look like a famous performer. Her eyes are a pleasant silver.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She served in the navy to pay for her family's outstanding loans. Lilith abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC.

Ideals: Justice. Bonds: Adventurer, Military, Has a crush. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Lilith Ideal, Female Tiefling Rogue 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)17 (+3) 12 (+1)9 (-1)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Celestial
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 100 pp. Peridot (40 gp). Rose (40 gp). Deep blue spinel (900 gp). Star rose quartz (40 gp). Sardonyx (40 gp). Black opal (600 gp).


Social Check DCs


Abad Honor, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized black coat and is in decent physical shape. His purple hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Knight mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out

Flaws: Insane, Antagonistic, Disease. Bonds: Slave. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Abad Honor, Male Tiefling Monk 4
Medium (5'6") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)15 (+2) 9 (-1)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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