Harann Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case, and a wedding ring on her left hand. Her rusty crest is drawn into a tight pony tail with a clover scrunchie. Her otherwise smooth face is marked with small tiny scars.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While studying, she fell in love. They married and had a daughter. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and she is content
Flaws: Mundane, Antagonistic. Bonds: In love, Job, Family. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1300 sp. 1 Half-Plate.
Markosian Haste, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. Her white hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her father raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To reunite with her absent mother.
Ideals: Fighting, Impeccable. Bonds: In love, Job, Nature, Family. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 27 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
Armara Flight, Female Tiefling [Permalink]
Personal [hide]
Description: She stands about 6'5" and wears a black shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her right hand appears badly burned and disfigured. She keeps her blue hair in a pixie cut. Her eyes are white.
Personality: She is happy with her job as a Shepherd. She turns her eye from what people do, preferring to live and let live. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of a Architect, who enjoyed hunting, Armara was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Sabotage a competitor; and several ex partners dislike her way of doing things and want revenge
Ideals: Professionalism. Bonds: Job, Nature, Enemies. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial, Terran, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 12000 sp. Red spinel (110 gp).
Sarai Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This woman typically wears white cloth garments or leather armor. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. She wears her hair in dreadlocks. This amber eyed northerner is not easily forgotten.
Personality: Prone to second guessing herself, she comes off as nervous. Animals are drawn to her, and she is able to talk to them.
History: Sarai lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.
Motivation: She feels that her past leaves her morally obligated to help; and money/treasure
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Family, Criminal record. Occupation: Tailor
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!

