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NPC Generator

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Advanced [show]


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Carpenter. He has set out to sabotage the competition.

Motivation: To be a Detective again; and he wants to meet his childhood hero

Flaws: Shy, Lazy. Bonds: Rich, Job, Adventurer. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Orsik Frostbeard, Male Dwarf Druid 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 110 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 19 (+4)15 (+2) 8 (-1)3 (-4)
Skills History +6, Insight +3
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 300 pp. Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Jeweled gold crown (6000 gp).


Social Check DCs


Ar-Karo Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is slicked back into a classic pompadour. He has gray eyes and a black hat with a brown feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ar-Karo took refuge in the large cave and found the beat up shortspear and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's looking for his big break; and he has a crush on the local seamstress

Ideals: Entrepeneur, Justice. Bonds: Adventurer, Nature, Has a crush. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Ar-Karo Elton, Male Half-Orc Ranger 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)15 (+2) 7 (-2)2 (-4)
Skills History +5, Insight +1
Senses Passive Perception 8
Languages Common, Orc, Aquan, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Citrine (40 gp).


Social Check DCs


Millicent Tindall, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her brown hair is well kept. Her violet unseeing eyes seem to look past you.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Born in the south her family was never financially stable. A freak accident while working with her Mercenary father left her crippled. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Family, Poor. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Millicent Tindall, Female Human Adept 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rose Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and red with streaks of golden, and is pulled back with small white clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Impeccable, Philantrophist, Artistic, Athletic. Flaws: Insane. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Rose Tosscobble, Female Halfling Cleric 8
Small (2'8") Halfling, True Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1100 gp. Violet garnet (1400 gp). Alexandrite (1400 gp). Tiger eye turquoise (9 gp).


Social Check DCs

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