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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dentratha Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. Her crest is short and red. She has several tiny amber earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in a small village she learned the ways of the warrior from her mother. She was an apprentice working in her mother's forge. She has achieved small success as a Masseuse.

Motivation: Sabotage a competitor.

Ideals: Optimist, Fighting. Flaws: Secretive. Bonds: Rich, Job. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Dentratha Beryntolthropal, Female Dragonborn Warrior 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Athletics +5, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2

Possessions: Red spinel (100 gp).


Social Check DCs


Greethen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white crest is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the west to a Fortune-teller, Greethen learned a great deal about his father's area of expertise. A gifted student he started as a Guard, but he got bored and became a Fortune-teller. He has dedicated himself to building a better world.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Adventurer, Job. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Greethen Yarjerit, Male Dragonborn Sorcerer 2
Medium (6'4") Dragonborn, Lawful Evil (CR 2)
Armor Class 8
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp.


Social Check DCs


Corkitron Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He keeps his long brown hair kept up in a rat tail. His brown eyes peer out from beneath his top red hat.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Miner; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Disciplined, Entrepeneur. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Corkitron Bigheart, Male Halfling Expert 5
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 8 (-1)17 (+3)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 100 gp. Tiger eye turquoise (6 gp). White pearl (50 gp). Golden yellow topaz (200 gp).


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in brown turtlenecks beneath a grey coat with white slacks. He has wavy yellow fur. He wears crescent spectacles with a black brim.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. After a long history of fighting, Dagger and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Flaws: Impulsive, Racist. Bonds: Poor, Slave. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Dagger In the Wind, Male Tabaxi Adept 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Nature +4, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 140 pp. Smoky quartz (60 gp).


Social Check DCs

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