Direcris Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a green tunic with violet highlights, and long tan pants that bunch up around his shoes and is in decent physical shape. His crest, while still mostly gold, has prominent grey streaks. His gold eyes have a joyful gleam in them most of the time.
Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Direcris was born the youngest of three triplets. He worked as a nervous Barkeep and found it very stressful. He has since lost track of the people in his past.
Motivation: Sabotage a competitor; and he is content
Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Barkeep
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 16000 sp.
Adrik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man likes to wear brown tank tops with violet pants. His silver hair has been sun bleached extensively. His eyes are blue.
Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with music.
History: Born to a poor family in the city he treasured whatever gifts he got. One day when Adrik was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Adrik was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers
Ideals: Optimist, Artistic. Flaws: PTSD. Bonds: Poor, Family. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 27 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 19 (+4) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 6000 cp.
Emeny Washington, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She sports grey clothing, slightly heavier than average wear. Her tied-back hair is blonde. Her amber eyes are slightly larger than normal.
Personality: Emeny hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Emeny was raised in a hard working conservative environment. She dropped out of school before completing her studies. She has set out to sabotage the competition.
Motivation: Several ex partners dislike her way of doing things and want revenge; and many brigands want her driven away
Ideals: Athletic, Artistic, Logical. Bonds: Job, Enemies. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. 2 Alchemist’s fire.
Fenriz Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his hammer, and sports empty pouches on his belt. His dark red hair is kept up in a ponytail inside a top hat. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He got into the Servant business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and expand his business
Ideals: Joker. Flaws: PTSD. Bonds: Religious, Job. Occupation: Servant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


