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NPC Generator

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Advanced [show]


Sweet Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown painted combat armor at almost all times. His gray fur is heavily combed to the right. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A true patriot, Sweet would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful brothel owner made him what he is. Sweet was born on a far southern desert where he grew up under the tutelage of his mother, an expert Miller. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Flaws: Emotional. Bonds: Military, Mentor, Immigrant. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Sweet Shoe, Male Tabaxi Fighter 3
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp.


Social Check DCs


Oriel Wentworth, Female Human [Permalink]

Personal [hide]

Description: A 5'6" southern woman, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is long and brown with streaks of black, and is pulled back with small grey clips. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the south. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She got into the Glassblower business at a young age. A freak accident while working with her Fisher mother left her crippled. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and nothing but the best is good enough for her

Ideals: Pacifist, Logical, Impeccable. Flaws: Disease. Bonds: Job. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Oriel Wentworth, Female Human Adept 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 pp.


Social Check DCs


Charles Bradly, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break; and he wants to get laid

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Military, Nature, Has a crush. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Charles Bradly, Male Human Cleric 11
Medium (6'6") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)15 (+2) 18 (+4)12 (+1)
Skills Athletics +3, Perception +8
Senses Passive Perception 18
Languages Common, Gnoll, Elven
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16654432100

Possessions: Just what you see.


Social Check DCs


Shane Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He carries a battered nunchaku and tarnished shortbow as well. He keeps his long silver hair kept up in a rat tail. His eyes are likewise green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Optimist. Flaws: Shy. Bonds: In love, Criminal record. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Shane Xiloscient, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 10000 cp. Moonstone (20 gp). Alexandrite (700 gp). Blue sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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