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NPC Generator

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Advanced [show]


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man is renowned for his bright blue suits and hats. He is muscular with a powerful set of arms. He wears his red hair up. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Frouse and his spouse have recently divorced.

Motivation: A rival would like him out of the picture; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Frouse Tarkelby, Male Gnome Barbarian 14
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 9
Hit Points 130 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)11 (+0) 6 (-2)15 (+2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +2

Possessions: 6000 gp. Black pearl (600 gp). Black pearl (600 gp). Sardonyx (80 gp). Eye agate (8 gp). Iolite (80 gp). Red spinel (80 gp). Eye agate (8 gp). Jasper (80 gp). Banded agate (8 gp). Banded agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the north to a Blacksmith, Crampernap learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Insane, Addict. Bonds: Job, Slave. Occupation: Blacksmith

Voice: Old thin voice

Attributes [hide]

Crampernap Bafflestone, Male Gnome Monk 14
Small (3'7") Gnome, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 61 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)9 (-1) 18 (+4)15 (+2)
Skills Investigation +4, Stealth +8
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 700 pp. Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A necklace of small pink pearls (6000 gp). Jeweled anklet (1000 gp).


Social Check DCs


Makaria Justice, Female Tiefling [Permalink]

Personal [hide]

Description: A 4'10" southern woman, she is wearing colorful clothing, dressed as a Animal Trainer. Her brown hair is slicked back into a classic pompadour. She has silver eyes.

Personality: Aggressive, abrasive, and angry, Makaria embodies much of what other species detest in the Tieflings. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Makaria was born in the south. At a young age she loved to build and create. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: She's attracted to the PC; and to settle down with her crush

Ideals: Persistence, Entrepeneur. Flaws: Antagonistic, Hedonist. Bonds: Has a crush. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Makaria Justice, Female Tiefling Barbarian 2
Medium (4'10") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 10 (+0)18 (+4)
Skills History +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs


William Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Barkeep. He wears his black hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a barkeep and was forced into it by his family

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Military, Family. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

William Warwick, Male Human Wizard 8
Medium (6'1") Human, Chaotic Neutral (CR 8)
Armor Class 7
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Insight +3, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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