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NPC Generator

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Advanced [show]


Pallabar Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He has always had a great fascination with Dwarven culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the west

Ideals: Gifted, Entrepeneur. Flaws: Racist, Impulsive, Greedy. Occupation: Mayor

Voice: French accent

Attributes [hide]

Pallabar Bafflestone, Male Gnome Expert 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Skak Kendal, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. He has done his best to style his auburn hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is a Maurezhi in disguise. Skak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Wants to open a new tavern; and doesn't want to be a cook and was forced into it by his family

Bonds: Job, Adventurer, Enemies, Family. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Skak Kendal, Male Half-Orc Fighter 7
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Moss agate (13 gp). Freshwater pearl (13 gp). Eye agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishte Hope, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'2" southern woman, she wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her morningstar. She has moderate length silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is very quiet and rarely speaks above a whisper. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: The child of southern immigrants she idolized her mother. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Ishte Hope, Female Tiefling Commoner 8
Medium (5'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 16 (+3)17 (+3)
Skills Athletics +4, Investigation +4
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Criella Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a spear on her belt. She has a slight overbite and is overall scrawny. She keeps her dark red hair in a flapper bob. Her silver eyes peer out from beneath her small black hat.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She works hard and plays hard.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Bricklayer.

Motivation: Balancing her hectic life and new Bricklayer responsibilities is difficult.

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Criella Mockery, Female Tiefling Adept 4
Medium (4'8") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)18 (+4)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 25000 sp. Amber (150 gp). Jet (150 gp). Zircon (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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