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NPC Generator

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Advanced [show]


Nuthra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing left leg. She is well dressed, constantly wearing a black suit, yellow shirt, and pastel tie. Her crest is scarlet and curly. She wears a mask on her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Nuthra grew up listening to her father's many stories. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural elven artifacts is her passion

Flaws: Shy, Insomniac. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Nuthra Bhenkumbyrznaax, Female Dragonborn Warrior 3
Medium (6'7") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Balimaar Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Fortune-teller uniform. He keeps his red hair in a pixie cut. His eyes are brown.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his brother before him, after school he went straight into learning to become a Fortune-teller. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Athletic, Optimist, Gifted. Bonds: Job, Rich. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Balimaar Chance, Male Half-Elf Wizard 8
Medium (5'11") Half-Elf, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 13 (+1)12 (+1)
Skills History +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is well dressed, but even with her fine clothing she looks run-down. Beneath her clothing is a huge mess of scar tissue. She has styled her chestnut hair well, parting it to the right. Her eyes are likewise hazel.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she seems to be bored by most things

Flaws: Antagonistic, Mundane. Bonds: Slave, Family, Criminal record. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elizabeth Eathalena, Female Half-Elf Monk 12
Medium (5'6") Half-Elf, True Neutral (CR 12)
Armor Class 9
Hit Points 68 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Athletics +7, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Giant, Goblin, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +5

Possessions: 200 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Home, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears rags and sports a simple walking cane. Her black hair is cut short with large spiked bangs in the front. Her blue eyes peer out from beneath her small brown hat.

Personality: Confrontational and typically high on some drug or another. She is able to make almost anything out of random pieces of junk.

History: Heather was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Her divine abilities were realized during a raid on her village. She left for the east, certain she would find work there.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Poor, Adventurer, Immigrant. Occupation: Knight

Voice: Indian accent

Attributes [hide]

Heather Home, Female Human Cleric 6
Medium (5'4") Human, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)11 (+0) 5 (-3)16 (+3)
Skills Intimidation +6, Survival +0
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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