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NPC Generator

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Advanced [show]


Oppah Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan costume with the symbols of strength on her torso. She carries a battered spear and tarnished shortbow as well. Her white hair is wavy and long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Oppah was raised in a hard working conservative environment. She found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has set out to sabotage the competition.

Motivation: She's repulsed by the PC; and expand her business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Oppah Ningel, Female Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Superior lock. 1 Healer’s kit.


Social Check DCs


Odo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy grey pantaloons and a brown scarf. His hair is long and blonde with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Sailor, but he was a colossal failure. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people; and to be a sailor again

Ideals: Optimist. Flaws: Racist. Bonds: Military, Mentor, Job. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Odo Birkenhead, Male Human Warrior 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 17 (+3)13 (+1)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Curran Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His blonde hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy and tries to find solutions quickly.

History: Curran was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has worked as a Carpenter like his mother before him.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.

Ideals: Optimist. Flaws: Lazy. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Curran Elderberry, Male Halfling Commoner 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 9 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 9 (-1)11 (+0) 16 (+3)17 (+3)
Skills Performance +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Barbena Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally shirtless and showing off her tattooed chest. Sporting a black mohawk this woman's hair draws a lot of attention. Her amber eyes are slightly larger than normal.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Barbena took refuge in the old dungeon and found the beat up spear and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's looking for her big break

Ideals: Disciplined, Gifted. Bonds: Adventurer, Nature, Criminal record. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Barbena Trueblood, Female Dwarf Ranger 6
Medium (3'9") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 17 (+3)10 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnome, Undercommon, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 8000 sp.


Social Check DCs

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