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NPC Generator

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Advanced [show]


Vezera Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is wearing a long, black cloak. Her crest is greying and her face has many wrinkles. Her fierce gold eyes like to dwell on things.

Personality: She is happy with her job as a Fisher. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich eastern family. There was a wharf not far from home where she often wandered off to fish. She has worked as a Fisher like her father before her.

Motivation: Expand her business.

Ideals: Gifted. Bonds: Job, Rich, Nature. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Vezera Hshhsstoroth, Female Dragonborn Barbarian 5
Medium (6'7") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 10 (+0)20 (+5)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Rhodochrosite (7 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Two Llamas Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His beige fur is thinning but still full. His copper eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Server born in the past three hundred years. He is lazy, self-centered, vain, and jealous.

History: Two Llamas was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. A few years later when the east was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend

Flaws: Selfish. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Two Llamas Timber, Male Tabaxi Wizard 2
Medium (6'8") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 160 gp. 1 Darkwood Buckler.


Social Check DCs


Immeral Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy blue pantaloons and a black scarf, and a wedding ring on his left hand. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Sensitive, PTSD. Bonds: In love, Adventurer. Occupation: Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Immeral Wasanthi, Male Elf Warlock 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 6 (-2)13 (+1)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Goblin, Giant, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Buvvie Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears clothing that is held on in multiple layers but all of it is in poor condition. With wild white hair. She wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Buvvie embodies much of what other species detest in the Gnomes. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A powerful necromancer made her what she is. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Mentor. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Buvvie Gimlen, Female Gnome Rogue 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 9 (-1)9 (-1) 8 (-1)15 (+2)
Skills Acrobatics -1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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