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NPC Generator

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Advanced [show]


Arnold Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His moppish brown hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Arnold Devore, Male Half-Elf Cleric 2
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 120 gp.


Social Check DCs


Balam Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy green pantaloons and a brown scarf. He keeps his black hair in a pixie cut. His gold eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balam is combative with any and all who dare try his patience in the slightest.

History: Balam was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He's also a talented Server, but doesn't like to broadcast it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Optimist, Justice, Persistence. Bonds: Job, Criminal record. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Balam Malevolence, Male Tiefling Rogue 3
Medium (6'5") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Hematite (9 gp). Smoky quartz (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Naill Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. He has wavy red hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He worked as a nervous Interpreter and found it very stressful. He became a Interpreter soon after.

Motivation: Further expansion of business.

Bonds: Rich, Job, Family, Religious, Enemies. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Naill Selevarun, Male Elf Ranger 2
Medium (4'11") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)9 (-1) 11 (+0)16 (+3)
Skills Performance +5, Religion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Mardred Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She is generally shirtless and showing off her tattooed chest. She wears her chestnut hair up. Her eyes are likewise gray.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy, self-centered, vain, and jealous.

History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mardred took refuge in the old dungeon and found the beat up greatsword and armor she uses now. She now owns her own business.

Motivation: She is unsatisfied with her job; and to prove her worth to the world

Flaws: Selfish, Impulsive. Bonds: Nature, Job. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Mardred Rubyeye, Female Dwarf Rogue 4
Medium (3'11") Dwarf, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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